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		<title><![CDATA[Late Night Lan Forums - Tournaments]]></title>
		<link>http://latenightlan.com/</link>
		<description><![CDATA[Late Night Lan Forums - http://latenightlan.com]]></description>
		<pubDate>Thu, 09 Apr 2026 17:43:08 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[LNL 9 Tourneys]]></title>
			<link>http://latenightlan.com/showthread.php?tid=37</link>
			<pubDate>Thu, 15 Mar 2007 19:27:01 -0400</pubDate>
			<dc:creator><![CDATA[<a href="http://latenightlan.com/member.php?action=profile&uid=2">Cubd</a>]]></dc:creator>
			<guid isPermaLink="false">http://latenightlan.com/showthread.php?tid=37</guid>
			<description><![CDATA[I think that instead of raffling off most of the stuff like we did last lan, we should have a few tourney's for swag. I say we do either a 1v1 or 2v2 in Quake 4 or maybe Quake 3 first to 100. Maybe even a DoD:Source 5v5. But we are definitely at least going to have one tourney.]]></description>
			<content:encoded><![CDATA[I think that instead of raffling off most of the stuff like we did last lan, we should have a few tourney's for swag. I say we do either a 1v1 or 2v2 in Quake 4 or maybe Quake 3 first to 100. Maybe even a DoD:Source 5v5. But we are definitely at least going to have one tourney.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Tournament suggestions for LNL 8!]]></title>
			<link>http://latenightlan.com/showthread.php?tid=19</link>
			<pubDate>Wed, 10 Jan 2007 19:08:52 -0500</pubDate>
			<dc:creator><![CDATA[<a href="http://latenightlan.com/member.php?action=profile&uid=3">Snowy</a>]]></dc:creator>
			<guid isPermaLink="false">http://latenightlan.com/showthread.php?tid=19</guid>
			<description><![CDATA[What tournament would you like to see at Late Night Lan 8?!<br />
<br />
(Q4 imo! <img src="http://latenightlan.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> )<br />
<br />
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<br />
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<br />
<br />
(or prey! <img src="http://latenightlan.com/images/smilies/cool.gif" alt="Cool" title="Cool" class="smilie smilie_3" /> )]]></description>
			<content:encoded><![CDATA[What tournament would you like to see at Late Night Lan 8?!<br />
<br />
(Q4 imo! <img src="http://latenightlan.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> )<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
(or prey! <img src="http://latenightlan.com/images/smilies/cool.gif" alt="Cool" title="Cool" class="smilie smilie_3" /> )]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Quake 4 Tournament Rules + Signup!]]></title>
			<link>http://latenightlan.com/showthread.php?tid=15</link>
			<pubDate>Fri, 15 Dec 2006 08:38:08 -0500</pubDate>
			<dc:creator><![CDATA[<a href="http://latenightlan.com/member.php?action=profile&uid=3">Snowy</a>]]></dc:creator>
			<guid isPermaLink="false">http://latenightlan.com/showthread.php?tid=15</guid>
			<description><![CDATA[Quake 4 Tournament Rules for Late Night Lan 7! <br />
<br />
All maps will be played using a time limit of fifteen (15) minutes and a frag limit of zero (0).<br />
Players scores will be tallied by calculating frags minus deaths minus suicides, where the remaining value is the player's official score.<br />
For best of one map play, the winner of the map is the winner.<br />
In the case of a tied score at the end of the regular fifteen (15) minute time period an overtime period of two (2) minutes will be added to the clock.<br />
In the case of a tied score after a single overtime period, additional overtime periods will be added to the clock in two (2) minute intervals as required until a winner is determined<br />
In the unlikely event of a server crash or other network failure which results in players being disconnected during a match the following rules will fall into place:<br />
If either player has scored, the map will be restarted using a time limit equal to the time that was remaining on the clock when the players were disconnected. Player scores from both portions of the map played will be appended to form the final map scores.<br />
If neither player has scored, the map will be completely restarted with a full fifteen (15) minute time limit.<br />
<br />
MAPS:<ul class="mycode_list"><li>Placebo Effect<br />
</li>
<li>Monsoon<br />
</li>
<li>The Fragging Yard 1v1<br />
</li>
</ul>
<br />
Each player will be given the chance to agree on one of the three maps, if each player chooses a different map, the third map will be played. <br />
<a href="http://www.q4max.com/" target="_blank" rel="noopener" class="mycode_url">The latest installment of Q4Max</a> will be used.]]></description>
			<content:encoded><![CDATA[Quake 4 Tournament Rules for Late Night Lan 7! <br />
<br />
All maps will be played using a time limit of fifteen (15) minutes and a frag limit of zero (0).<br />
Players scores will be tallied by calculating frags minus deaths minus suicides, where the remaining value is the player's official score.<br />
For best of one map play, the winner of the map is the winner.<br />
In the case of a tied score at the end of the regular fifteen (15) minute time period an overtime period of two (2) minutes will be added to the clock.<br />
In the case of a tied score after a single overtime period, additional overtime periods will be added to the clock in two (2) minute intervals as required until a winner is determined<br />
In the unlikely event of a server crash or other network failure which results in players being disconnected during a match the following rules will fall into place:<br />
If either player has scored, the map will be restarted using a time limit equal to the time that was remaining on the clock when the players were disconnected. Player scores from both portions of the map played will be appended to form the final map scores.<br />
If neither player has scored, the map will be completely restarted with a full fifteen (15) minute time limit.<br />
<br />
MAPS:<ul class="mycode_list"><li>Placebo Effect<br />
</li>
<li>Monsoon<br />
</li>
<li>The Fragging Yard 1v1<br />
</li>
</ul>
<br />
Each player will be given the chance to agree on one of the three maps, if each player chooses a different map, the third map will be played. <br />
<a href="http://www.q4max.com/" target="_blank" rel="noopener" class="mycode_url">The latest installment of Q4Max</a> will be used.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Naked Gnome Race]]></title>
			<link>http://latenightlan.com/showthread.php?tid=12</link>
			<pubDate>Tue, 12 Dec 2006 21:05:31 -0500</pubDate>
			<dc:creator><![CDATA[<a href="http://latenightlan.com/member.php?action=profile&uid=8">Relyt</a>]]></dc:creator>
			<guid isPermaLink="false">http://latenightlan.com/showthread.php?tid=12</guid>
			<description><![CDATA[We did this at one of the first lans. Lots of fun. First prize is 2 Bawls. 2nd is 1 Bawls. 3rd is a pat on the back. Ill chip in for the Bawls ^^. Post your opinion and/or comments.<br />
<br />
P.S. Race is from Gnome newbie area to Orgrimar. You must die at the hands of the guards.]]></description>
			<content:encoded><![CDATA[We did this at one of the first lans. Lots of fun. First prize is 2 Bawls. 2nd is 1 Bawls. 3rd is a pat on the back. Ill chip in for the Bawls ^^. Post your opinion and/or comments.<br />
<br />
P.S. Race is from Gnome newbie area to Orgrimar. You must die at the hands of the guards.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[First to 500 frag tourney?]]></title>
			<link>http://latenightlan.com/showthread.php?tid=10</link>
			<pubDate>Sun, 10 Dec 2006 13:09:03 -0500</pubDate>
			<dc:creator><![CDATA[<a href="http://latenightlan.com/member.php?action=profile&uid=3">Snowy</a>]]></dc:creator>
			<guid isPermaLink="false">http://latenightlan.com/showthread.php?tid=10</guid>
			<description><![CDATA[What do yall think about this... Quake 3 (or another game) everybody jumps in the same server... first to 500 frags wins?]]></description>
			<content:encoded><![CDATA[What do yall think about this... Quake 3 (or another game) everybody jumps in the same server... first to 500 frags wins?]]></content:encoded>
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